#ifndef _DCON_CORE_H_
#define _DCON_CORE_H_

/*******************************************************************************
 **  Name: core.h                                                             **
 **  Description:                                                             **
 **                                                                           **
 **  CDDL: Open Source Initiative (OSI) Approved License                      **
 **                                                                           **
 **  Copyright (c) 2009-2010 Barry "Gian" James  <bjames@munixos.net>         **
 **  All rights reserved.                                                     **
 **                                                                           **
 **  The contents of this file are subject to the terms of the CDDL:          **
 **  Common Development and Distribution License (the "License").             **
 **  You may not use this file except in compliance with the License.         **
 **                                                                           **
 **  You can obtain a copy of the license at $PROJECT_ROOT/LICENSE            **
 **  or http://www.opensolaris.org/os/licensing.  This code is Open Source    **
 **  and you are free to use it within the confines of the license, even      **
 **  for your own closed-source commercial projects, as long as you follow    **
 **  the terms set forth in the CDDL.                                         **
 **                                                                           **
 **  When distributing Covered Code, include this CDDL HEADER in each         **
 **  file and include the License file at $PROJECT_ROOT/LICENSE.              **
 **  If applicable, add the following below this CDDL HEADER, with the        **
 **  fields enclosed by brackets "[]" replaced with your own identifying      **
 **  information: Portions Copyright [yyyy] [name of copyright owner]         **
 **                                                                           **
 ******************************************************************************/
#include "component.h"

#define MAX_CORE_NAME	16
enum NodeID  {
    root, armor, cpu, cpuCore, cpuTarget, cpuScan, power, weapons,
    sensors, chassis, cockpit, crewManifest, maxNodes
};

struct coreNode
{
    explicit coreNode(const char *);
    char    name[MAX_CORE_NAME];
    coreNode *	parent;
    coreNode *	next;
    coreNode *  children;
    Component * component;
};

class NodeDirectory
{
public:
    NodeDirectory();

    coreNode *	pwd() {	return nodes[_pwd]; }
    coreNode *	cd(int p) { _pwd = p; return nodes[_pwd]; }

private:
    coreNode *	nodes[maxNodes];
    int	_pwd;
};


#endif
